The objects in the Math Palette have
similar behavior for insertion, selection, editing, and
deletion. The different types of objects and their behavior is discussed
below.
Object Types
There are two types of
objects that can be inserted into the Answer
Field. They are
described below:
| Object Type | Description |
|
Plain Text |
A Plain Text object is the most commonly used object, therefore it is the default object when clicking into the Answer Field. A Plain Text object allows a user to enter any acceptable characters into the Answer Field. |
| Math |
A Math object is an object that represents a specific type of mathematical element. Math objects can be pre-populated in the Answer Field or inserted by the user via the Buttons Area. These objects can have one or more editable fields. |
Object Insertion
Plain Text objects can be inserted
by clicking on any white space in the Answer Field. Once
the Plain Text object is inserted, a cursor will blink to indicate that object
is ready for input.
Math objects can be inserted by clicking on the buttons in the Buttons Area. If
an empty Plain
Text object is selected in the Answer Field and a user clicks on a Math object
button in the
Buttons Area, the Plain Text object will be replaced with that Math object. If
a populated Plain
Text object is selected in the Answer Field and a user clicks on a Math object
button in the
Buttons Area, the Math object will be inserted at the cursor position. Once
the Math
object is inserted, a cursor will blink in the object's first editable field
to indicate that object
is ready for input. The active object will be highlighted with a
dashed red outline.
Object Selection
The objects have two states of selection. They are described below:
| Object
Selection State Type |
Description |
|
Object Selection |
An entire object can be selected in the Answer Field by clicking on that object. When a student selects an entire object, it will be highlighted with a dashed red outline and no cursor is displayed. When an author selects an entire object, the object will be highlighted with a dashed red outline if that object is not going to require student input and no cursor is displayed. The object will be highlighted with a dashed blue or green outline if the object is going to require student input. If the validation type of the object is Match, the object will be outlined in green and no cursor will be displayed. If the validation type is Eval, the object will be outlined in blue and a cursor will be displayed. |
| Field Selection | A field of an object
can be selected by clicking in one of the squares inside of an object in
the Answer Field. When a field of an object is selected, the
object will be highlighted with a dashed red line, and the field that is
selected will have a blinking cursor to indicate that it is ready for input. Note: A Plain Text object has only one editable field. So selecting an entire Plain Text object engages Field Selection as well, and vice versa. |
Object Editing
A student can edit an object once
the object is in one of its selected states. The left and right
arrow keys and the tab keys on the keyboard can be used to navigate between
objects and
fields of objects. Below are some notes that discuss keystroke behavior
and editing features.
|
Keystroke
behavior and Editing Features |
Object Deletion
If the entire object is selected,
a student can delete that object by clicking the Delete button
in the Buttons Area, or by simply pressing the delete key on their keyboard. Once
an object
is deleted from the Answer Field, it is no longer available.